Recently Bioware decided to allow applicants for the Writer position to submit a formatted script rather than the 15-30 minute NWN1 demo module they required before. Though I imagine this will mean a lot more applicants, it makes it somewhat easier on me. The page notes that the module doesn’t have to be anything special but if I made one I would want it to be presentable in the very least.
So with renewed vigor I dug my Crescent Eternal script out of my laptop’s HD (thank goodness I had saved it there or it would be long gone after my HD crash…) and started converting it into Word using a self-modified version of their template. I have been working on it in my free time nightly and it’s now about 60% complete. It includes a system inspired by Bioware’s Paraphrasing in Mass Effect, a character influence tally and a Rage tally as well as several conditionals leading to at least three different outcomes.
I will be keeping updates on this main blog but I have given this project its own page as well so feel free to place any comments in either location. The page includes backstory and information about the setting and characters as well as the latest scenes for download.
And on that note, this is where I need your help. The purpose of the template is to make it easy for someone to navigate the conversation just like they would in game. Each node presents choices that link to bookmarks in the document. In many ways reading through it is like flipping through a digitized CYOA novel. But with so many links and possible outcomes I am bound to have made some mistakes. I need testers to ‘play’ the script, clicking through nodes until their conclusion as though they were playing this in game format. I would love feedback on the writing but mainly I am looking for balance. Is solution x as rewarding as solution y? Is there actual choice or does it collapse into false choice? And other such pertinent design questions. I want this script, when it’s done, to be the lead feature of my portfolio and I need as much help as possible to whip it into shape.

1 comment
Comments feed for this article
14 May 2008 at 10:15 pm
tomy
wow its amazing blog