This post is inspired by the wonderful Carol Tice at Make A Living Writing. The original has 10 great questions that allow freelancers the chance to look inside themselves, dig deep and accurately assess their chances for success. I decided to adapt it for games writers specifically, with 2 additional questions added to the list. … Continue reading »
Let’s Talk About the Ending to Mass Effect 3
This whole post is going to contain intense, game-ruining spoilers for Mass Effect 3. If you stumbled across this page and you haven’t finished the game, you’ve been warned. For those of you who angrily started searching for things like “Mass Effect 3 endings” after finishing the game, welcome. Let’s talk. Let me be clear … Continue reading »
Bastion Story Review
I’ve decided to breathe some life into this blog again and write the things that I would eventually like to write. I know that makes no sense, as I’m clearly writing it here. But I mean writing that gets circulated and put before people who will actually read it and comment on it and find … Continue reading »
An Alternate Ending to Dragon Age 2
Finished Dragon Age 2 a few weeks ago, and being the narrative design snob I am, I had some fairly extensive criticisms mostly centering around the game’s ending. This post is loaded with spoilers and it’s meant as an alternate design document for the final hour or so of the Dragon Age 2 main campaign, … Continue reading »
New Blog Opening Soon!
I’m working on a new blog to help those of you looking to freelance. I’ve learned a lot over the past year, but I haven’t seen many blogs that take a no-nonsense stance on freelance opportunities. I don’t give advice that I am not willing to extensively test myself, and that’s what this blog is … Continue reading »
Outlines: A Love/Hate Story – The Results
I finished the outline for Red last night, at around 2:30 AM. Okay, let’s be honest. I finished the first draft of the outline. And yes, it was a struggle at times to force myself to write it out and really decide what happens from point A to point B, but I’m much happier with … Continue reading »
Outlines: A Love/Hate Story
My relationship with outlines has always been rather love/hate. I enjoy writing them because it’s neat to see the story unfold. But for the longest time I was convinced they would stifle my creativity. Well, ten years and hard-drives full of incomplete stories later, I have to ask myself what’s going on. Why can’t I … Continue reading »
A New Origin
Well, just confirmed today I will be working with a new mod team for Dragon Age: Origins. Non-profit, purely a labor of love. Not sure what all I’ll be doing yet; I knew they had a couple writers so I posed my expertise in character development through sideplots and whatnot. Quite excited to see the … Continue reading »
Creativity Can Just Bugger Off
I read two articles recently. One was about the love/hate relationship we writers have with our craft, and the other was about how creativity – or to say that writing is a creative process – is a lie. I’ve come to realize that the two things go hand in hand. It’s something only a writer … Continue reading »
People’s Pilot
It’s been a while since I last posted, so I apologize to anyone who has this on their RSS feed. This term and other… events, have kept me quite busy. However, in that time I’ve decided to generalize my portfolio into all forms of writing, as I have recently developed a fascination for an admiration … Continue reading »