Below is a list of what I feel are my most notable clients, contracts and personal projects that have shaped my career as a professional freelancer.
2012
Diablo 3 Guide – Manaview
Comprehensive strategy guide for Diablo 3 including classes, builds, leveling, gold making and the RMAH.
Narrative Design and Game Writing — SMLSD
Project currently under NDA.
Mass Effect 3 Guide — Private Client
50 page strategy guide for Mass Effect 3 covering the main campaign, all side missions and upgrades as well as multiplayer tips and tricks.
UFC Undisputed 3 Guide — Private Client
50 page strategy guide for UFC Undisputed 3 covering all game modes including online tips and tricks.
Star Wars: The Old Republic Powertech Guide — Private Client
100 page comprehensive guide to the Powertech Bounty Hunter class in SWTOR. Included a class overview, builds and abilities, specs for PVE, PVP and leveling, class strategy, companions, crafting and a full 1-50 class mission walkthrough.
Star Wars: The Old Republic Leveling and Credit Guides — SWTOR Saviour
Creation and maintenance of various guides including crafting, gathering and mission skill professions, how to make credits and 1-50 class mission guides.
How To Become A Video Game Tester Guide — Private Client
15 page report detailing a step by step process for becoming a Quality Assurance expert in the games industry.
World of Warcraft Psychology of Gaming Blog — Private Client
Weekly ghostwritten blog posts about the psychology of gaming including addiction, mental disorders and gaming and inspirational topics.
2011
Pro Gamer Interview with vVv Titan — vVv Gaming
Interview conducted with one of the world’s top-rated Starcraft 2 players via Skype then written as a narrative human interest piece.
World of Warcraft Addons and Guides — Manaview Skill Technology
Creation and maintenance of addon and PDF guides for leveling, making gold, ideal talent specs and keybinding. Creation of several free guides on maximizing DPS, excelling at PVP and more. Daily blog posts and creation of a sales funnel. Development and A/B split testing of sales pages and related materials.
GamingPLR.com — Personal Project
eCommerce site built to sell gaming-related PLR content for affiliate sites.
Original Facebook Game Story Development — Private Client
Mission creation and script development for narrative portions of a Facebook city-building game.
Co-wrote Fantasy Romance Novella — Personal Project
Novella co-written to be published via Kindle Direct Publishing once revised and completed.
2010
Frontierville Game Guide — Private Client
30 page guide explaining various tips and tricks for getting the most out of each Frontierville play session. Blog posts, autoresponder series and articles written to promote a sales funnel for the guide.
eHow Tech How To Specialty Articles — Demand Studios
Various technology articles written in a strict formula. Researched, sourced, succinct guides to using various technologies and beating difficult game scenarios.
World of Warcraft: Cataclysm Guides — HubPages
Various guides written in walkthrough format for several dungeons and new content added in Cataclysm.
2007-2009
Baiting the Beast Original Game Script — Personal Project
Branching script designed in the “choose your own adventure” style.
White Wolf GDC Demo Mod — Rogue Dao Studios
Development of overall storyline and character dialogue for a 30 minute demo presented to White Wolf developers at the Game Developer’s Conference.
Planescape: Purgatorio NWN2 Mod — Rogue Dao Studios
Led a team of 5 writers to create an overall storyline for a Planescape inspired mod. Wrote scripts including narrative, branching dialogue, barks and descriptions.
2006
Dirty Original Game — Student Project
Developed character backstory and branching dialogue.