[Kickstarter Spotlight] Rainfall: The Soujourn

As a fan of the SNES JRPGs, I’ve been on the lookout for an up-and-coming game that provides the classic feel with more advanced narrative techniques. Unfortunately, most Kickstarter projects inspired by console RPGs are all about the numbers and character customization. It’s great if you want to adopt a Western gameplay style, but in … Continue reading

Rate this:

Set Your Price: The Right Move for Indies?

If you’re not aware, several organizers have started selling bundles of indie games with the proceeds going to developers, charity, and the organizers themselves. This is nothing new, but in the past it has existed on a sliding scale. “Donate” x amount and get one game. Donate y amount and get two. Donate a suggested … Continue reading

Rate this:

Do You Have What it Takes to Be a Game Writer?

This post is inspired by the wonderful Carol Tice at Make A Living Writing. The original has 10 great questions that allow freelancers the chance to look inside themselves, dig deep and accurately assess their chances for success. I decided to adapt it for games writers specifically, with 2 additional questions added to the list. … Continue reading

Rate this:

Let’s Talk About the Ending to Mass Effect 3

Let’s Talk About the Ending to Mass Effect 3

This whole post is going to contain intense, game-ruining spoilers for Mass Effect 3. If you stumbled across this page and you haven’t finished the game, you’ve been warned. For those of you who angrily started searching for things like “Mass Effect 3 endings” after finishing the game, welcome. Let’s talk. Let me be clear … Continue reading

Rate this:

Bastion Story Review

Bastion Story Review

I’ve decided to breathe some life into this blog again and write the things that I would eventually like to write. I know that makes no sense, as I’m clearly writing it here. But I mean writing that gets circulated and put before people who will actually read it and comment on it and find … Continue reading

Rate this:

An Alternate Ending to Dragon Age 2

Finished Dragon Age 2 a few weeks ago, and being the narrative design snob I am, I had some fairly extensive criticisms mostly centering around the game’s ending. This post is loaded with spoilers and it’s meant as an alternate design document for the final hour or so of the Dragon Age 2 main campaign, … Continue reading

Rate this:

New Blog Opening Soon!

I’m working on a new blog to help those of you looking to freelance. I’ve learned a lot over the past year, but I haven’t seen many blogs that take a no-nonsense stance on freelance opportunities. I don’t give advice that I am not willing to extensively test myself, and that’s what this blog is … Continue reading

Rate this:

Outlines: A Love/Hate Story

My relationship with outlines has always been rather love/hate. I enjoy writing them because it’s neat to see the story unfold. But for the longest time I was convinced they would stifle my creativity. Well, ten years and hard-drives full of incomplete stories later, I have to ask myself what’s going on. Why can’t I … Continue reading

Rate this: